CV - Alex McCunn


2016 – 2019:         University of Abertay, Dundee

                                       BA Hons Computer Arts (Expected)

                       Spring 2018:      Champlain College, Vermont, USA
                                                          Game, Art & Animation
                   Summer 2018:      Animation Mentor - The Online Animation School
                                                          Animation Basics Summer Program

2013 – 2016:         Edinburgh College, Edinburgh

                                       HND in 3D Animation (Graded Unit pass with an A)
                                       SCQF 6 Media: Audio/ Visual

2007  – 2013:        Balerno High School, Balerno

                                       Music (B)
                                       Intermediate 2: Music (A),
                                       Art & Design (A), Mathematics (B), English (C),
                                       Media Studies (B)
Adobe Premiere Pro, Adobe After Effects, Sony Vegas Pro

My biggest strength and experience is with video editing programs like Adobe Premiere Pro and Sony Vegas Pro which I have used on numerous projects to edit, manipulate and render video and audio at their highest quality. I have also worked with the livestreaming software XSplit Broadcaster to create overlays for creative streams on

Adobe Photoshop, ToonBoom Harmony & Storyboard Pro

Adobe Photoshop is what I primarily use to create 2D digital art which ranges from life drawings to caricatures and have used alternatives like GIMP, Manga Studio, Paint tool SAI and Mischief as well. I animate in ToonBoom Harmony, Storyboard pro and Photoshop.

Autodesk Maya, ANIMVR

I use Autodesk Maya to create 3D models to block in shapes for illustrations, make printable figures and assets for video games. These projects have given me experience in modelling, efficiency, UV-ing, texturing, lighting, and rendering a scene for professional application. I have made 3D animation sequences and shorts both independently and within developing VR toolkits such as ANIMVR by NVRMIND.

Steinberg Cubase, Sibelius, Fruity Loops

I have a musical background composing music in Sibelius and Guitar Pro 6 to arrange, produce and export in Steinberg’s Cubase and Fruity Loops. I have created music and sound effects for video games that I have worked on as part of group assignments for modules and university societies.
 2017 - 2018:         Grads in Games
                                       Finalist - Sumo Digital Rising Star Animation Competition.
2018 -              :          Own Start-up Online Business - 'Drawgraphy by M&F' 

                                        Design and Marketing of Original Artwork/Photography.
I am a student at the University of Abertay currently in my final year of a Computer Arts degree.

I have experience using animation and digital software for 2D, 3D and video editing work along with organization and formatting skills.

I am looking for work that is within the Creative Industries to gain valuable experience in that field after I graduate.

​Tel: +44 7722 369 265